The Woodsman is a narrative point and click adventure that retells Little Red Riding Hood from the woodsman’s perspective and draws aesthetic inspiration from Kentucky Route Zero and Sword and Sworcery.
I coded a branching dialogue, inventory, and distance based shader in Unreal Engine’s blueprint scripting. I also modeled the visuals with the exception of the placeholder character.
- Role Game designer, artist, and developer
- URL forums.tigsource.com/index.php?topic=54797.60